Add option to drop items on the ground
If an option is added to drop items then it becomes easier to give items to friends and allows the player to re access items without deleting them if they dont have storage yet. An easy mechanic that Valheim used.
Comments: 32
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25 Jan
AvatarIf you're playing solo the only option is to delete an item instead of dropping it. If I find a chest with a ring in it and I just need to pick it up to equip it, but my backpack is full, I'm unable to drop an item, get the ring, equip the ring, and then pick that item back up.
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25 Jan
Aldias MergedCurrently you can only delete or put items in the storage but what about such a basic feature as dropping items? Sometimes when I am adventuring I want to drop unecceseary items for a while a then take them back,for example when crafting..
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25 Jan
Josh MergedIf you're playing solo the only option is to delete an item instead of dropping it. If I find a chest with a ring in it and I just need to pick it up to equip it, but my backpack is full, I'm unable to drop an item, get the ring, equip the ring, and then pick that item back up.
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25 Jan
phaze Admin"Droppable Items" (suggested by <Hidden> on 2024-01-25), including upvotes (1) and comments (0), was merged into this suggestion.
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25 Jan
phaze Admin"Dropping items out of inventory" (suggested by <Hidden> on 2024-01-25), including upvotes (1) and comments (0), was merged into this suggestion.
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25 Jan
WayneThis really needs to happen, how this isn't already a thing is hard to believe.
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25 Jan
Deathdealer76This really really really needs to happen. Dropping items is paramount. This should have way more votes than it does.
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26 Jan
DiamondcutzDrop is better than gifting an item to a user. So tedious.
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Also noone likes deleting their hard earned reasources -
26 Jan
KillyPlease also enable Drag To Drop with LMB function instead of right-clicking buttons because it is more convenient.
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27 Jan
Cole YoungerI imagine the way it currently works was an optimization decision so you wouldn't need to track dozens or hundreds of items players dropped on the ground, or for things that don't currently have a model and just an icon (if any) they wouldn't need more models made.
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My suggestion around this is make a "dropped item" model that is like a satchel or bag. The first dropped item in an area of maybe 10m2 creates it at the dropping player's feet, and it has 2 effects;
1 - it vacuums up any items marked as player dropped in that same area into the bag, which is then interactable like any multi loot object.
2 - it is deleted when emptied or after 1 minute from the most recent dropped object or when the area is unloaded. - this will make it so there is minimal memory usage to allow dropped items on the ground as they will only be kept for a very limited time, but will allow players to make room in their inventory to quickly check if that new item is good or not, or to salvage it quickly. -
28 Jan
Foxglovez NI would like to drop item, do what I need to do like noted above when bag is bursting, then pick it back up. Give us a minute or till end of session or something. Thanks.
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29 Jan
KaiRather than calling it 'drop' items as it is, maybe it's more versatile to have a function and tool around 'setting up' a drop point with a timer?
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For example, it will be marked on the map like a death totem, but in bright green that it's a drop point and people can see what item is dropped there on the map.
You create it by right clicking the item and 'drop', but it opens a window where you select a bunch of items to create a drop point (which acts like a temporary furniture in the game).
It has infinite capacity but a limited timer until it de-spawns (60 minutes). You are also limited to 1 drop point within a 50 meter radius, and all other items dropped within this radius goes into this one point.
It will deter griefing because they'd have to run around like crazy every 50 meters just to drop 1 item. And the item and their list will be available on the map so it's impossible to steal items and hide.
Servers can enable server sided characters, and drop items on exit. -
01 Feb
BenIs this feature does not exist yet?
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how can you make a co-op survival game (like valheim) without making the option to drop items to your friends? -
02 Feb
Nick okeefe MergedHaving to equip everything to your hot bar seems clunky… have it so you can use an item from your back and go and exit the inventory screen. For example placing a trophy on the wall you need to dragnnitnto your hot bar then exit and then place it.
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04 Feb
AtakirOne of the things I loved about Asheron's Call MMO is that all items could be dropped on the ground and had 3D models. The models for the items are already in game so let us drop/place any item to add that lived in cluttered feeling to our builds. I'd love to have my Alchemists hut filled with shelves of potions, oils, alchemical bases, nitrates, etc.
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06 Feb
FirskenPlease don't. This would clog up the servers from players throwing items everywhere. It's been proven a bad choice of addition before.
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06 Feb
GemoMontrealAdd: "Auto-stack" to items on the ground close to each other.
For our quality of life and also to avoid players lagging servers by throwing thousands of items on the ground. -
07 Feb
LipfinityI would also love to see more differentiation/separation within the inventory, so you wouldn't need all the inventory slots used for every single item. What I wish is for example a belt (or anything other) for all armour, a well as a litte pouch for the seeds you gather, also a quiver for all the arrows, a smaller bag for all the potions ... and you will certainly come up with other ideas. ;)
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This would be really great! I would also make them upgradeable like the inventor itself. Let's start with none, make these craftable and then upgradeable, that'l be really nice, and very convenient! More slots all in all and sorted at the same time! ;) -
07 Feb
MightyWrathThis is a needed feature, single player you sometimes need to drop when you cant carry anymore, so we can transfere stuff to storage. Plus, this let's us use certain objects dropped as decorative items, like piles of sticks or piles of stones, etc.
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08 Feb
YinanThus is entirely opsolete, as you can just "Gift" any item to another player. So no need to drop anything for the suggested use-case...
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09 Feb
ForaxenWould still be nice to be able to place items on shelves or tables. Dropping to the ground may not be necessary to share items but being able to place stuff in the world would be great to decorate our homes...
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10 Feb
LifeisReal Admin"Ability to drop items from backpack" (suggested by <Hidden> on 2024-02-02), including upvotes (1) and comments (0), was merged into this suggestion.
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14 Feb
Captain_MurpheyYes pleas! Also being able to equip and use tiems that are not in your backpack would be great!
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14 Feb
WowpattiTTvWe are not at valheim ^^. but better to give an item to a friend than to drop it on the ground where it can bug into the ground.
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14 Feb
LibertyYes, sad when you can only delete. And you get no runes (salvage) from armour, only from weapons.
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17 Feb
PrayformercyHow did something this basic get overlooked.
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20 Feb
ZakMIf they don't add the ability to drop items to avoid tracking items on the ground, then the ability to equip items directly (without having to put it into the backpack first) should be added. It's a pain to have to delete some resources in order to equip a ring or other item even with empty equipment slots because the item has to go into a backpack slot first before you can equip it.
It's also annoying to have to decide what to delete so that I can make a campfire (needs a backpack slot) that I want to place immediately to cook the food I've gathered, so a way to directly build and place some items like campfires or torches while roaming would be nice. I do think the drop function should be added, though, but maybe with a time limit on the items to avoid clutter? -
23 Feb
Mr BWould love to be able to drop items to use as decorations for builds and aesthetic purpose like making tombstones or armour displays
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24 Feb
5thWolfThis would allow us to decorate with items. Please don't make a generic package drop. Each item would be nice and allow players to move and place items around. Allow for decorating.
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25 Feb
MichaelYou don't have to model new models just do a bag drop object model and have it show the item image in a tooltip when interacting with it. additionally make resources automatically add to your inventory. I hate having to pick them up
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04 Mar
M.B.O.D.instead of dropping item for decoration and aesthetics to place, items like potions and ingredients, should have a seperate category while weilding the construction hammer to place.
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14 Mar
ChillKAriniAs some items clip into the surroundings you cannot always see if the item on the ground is worth sacrificing an inventory item for. If for instance it would show a name for the item on the ground, iso just the word loot, you would know if it is worth clearing an inventory slot for.
And the option to salvage directly from chests if the item is not worth it but you can use the runes for enhancements.