Storage Stack Sizes (Not Inventory)

977 votes

I see this was already suggested in a sense, but wanted to add 2 cents to this as it wasn't really given a decent argument.

Stack sizes for inventory feel good and the need to use a process of elimination while adventuring on what to dump vs keep has a good balance. Once the actual hard part of going out and mining a ton of ore/wood/food/plants, it feels extremely punishing to come home and having to keep dozens of chests around your base to keep it all.

It's not a fun game play loop to be punished for putting in the work to prepare for future crafting/building when you need to spend so much time sorting all the materials you just worked to get. Magic chests kind of help in that I don't NEED to keep it sorted, but it does feel like QOL being gatekept by progression. Maybe thats the intent though?

It could be to discourage hoarding, but theres got to be a better middle ground between stacks of 20 pieces of meat and say, the thousands stack limit of building materials.

Open suggestion Feature improvement Suggested by: GreRonaBan Upvoted: 17 Jan Comments: 56

Comments: 56