Storage Stack Sizes (Not Inventory)
I see this was already suggested in a sense, but wanted to add 2 cents to this as it wasn't really given a decent argument.
Stack sizes for inventory feel good and the need to use a process of elimination while adventuring on what to dump vs keep has a good balance. Once the actual hard part of going out and mining a ton of ore/wood/food/plants, it feels extremely punishing to come home and having to keep dozens of chests around your base to keep it all.
It's not a fun game play loop to be punished for putting in the work to prepare for future crafting/building when you need to spend so much time sorting all the materials you just worked to get. Magic chests kind of help in that I don't NEED to keep it sorted, but it does feel like QOL being gatekept by progression. Maybe thats the intent though?
It could be to discourage hoarding, but theres got to be a better middle ground between stacks of 20 pieces of meat and say, the thousands stack limit of building materials.
Comments: 56
-
26 Jan, '24
asmallrabbit MergedWe have some stuff like stone that stacks to 1000, wood only stacks to 250, metal scraps and most other items stack to 50 or less.
8
Would be super nice (for materials anyways) to double the stack size from current. so many bones and cloth and scraps or food that only stack to 50 (or less) for some reason and clutter up my storage. -
26 Jan, '24
Rafael MergedAt least 1000 for bigger stacks, 300 for rarer ones
16 -
26 Jan, '24
Aonyx Admin Merged"Bigger item stacks" (suggested by <Hidden> on 2024-01-26), including upvotes (1) and comments (0), was merged into this suggestion.
9 -
27 Jan, '24
MaFa MergedOr, even better, leave it to create a stack of up to 10,000 units.
6 -
28 Jan, '24
Jens MergedAbout the stack size, probably everyone has his ideal stack size number. (e.g. I want to have unlimited stack size) So ideally this could be configured via settings.
16 -
28 Jan, '24
Avatar MergedEvery game eventually changes this for better quality of life, realism be damned. Let us have enormous stacks, one slot per item type. Don't negotiate with us on this one, please. Terraria famously changed their stacks to 9999 for everything. Do something similar here. Please.
23 -
29 Jan, '24
Chris Mergedyeah the stack size definitely needs to be adjusted i highly dislike needing 50 stash box for items especially knowing this is early access and there is already a ton of materials and there are bound to be more added as they add more areas and stuff into the game.
12 -
30 Jan, '24
Judaspriester MergedYes and no. I agree with you that the stack sizes need to be balanced, since some stuff like rags clutters your chests kinda fast. But for other stuff like arrows (500) or wood (250) I don't think we need to double the stack size as well.
4
I mean we already got no weight that stops us from picking up endless stuff, so there is "only" the slots that forces us players to think about what (and how much in terms of stacks) to pick up and carry around. Increase everything to 9999 like some suggested here, would mean to give a balancing tool out of hand. E.g. why should you think about how many bandages/health pots you need on your journey? Just grab everything that's there right now. While with the current system, it's a thing to think about if you want to take 2 or 3 stacks of healing stuff with you. -
31 Jan, '24
mikathat's how a chest should look like:
2
https://media.discordapp.net/attachments/1046840542006345841/1202090114340368434/image.png?ex=65cc30a9&is=65b9bba9&hm=58e3399434ee4c31a504a0f5b7b1bca1a2ab540b62a4a1a3df4394e029fd1071&=&format=webp&quality=lossless -
03 Feb, '24
Dastorn MergedBy the time I reached endgame I had so many different stacks of materials it became a logistics NIGHTMARE. I was the only one in my game who was organizing storage (or so it seemed). Increasing stack sizes would go a long way to alleviate this issue.
10 -
04 Feb, '24
Jon MergedIt would be really nice to have a larger stack count for items. Pots are currently 5, Food is currently 20 and other materials are set to 50 or 100 and then you have building materials set to 5k. Having a set number for all items at 50/100 would be more ideal.
3 -
05 Feb, '24
Runen MergedOn person stack size makes sense. However I think having the stack size be larger when placing into a cheat. Maybe the stack size increase with the cheat size. For example: a tiny chest would be just like a player 250 wood per stack but it could double in size for every level of chest so a medium chest would hold 1000 wood per slot.
11 -
06 Feb, '24
Cassiopeia_71 MergedStack size is definitively something to consider. It doesn't make sense to me, why you can only stack 20 of some things and 5000 of others. That should be all the same and maybe even more than 5000. The amount of room I waste on storage boxes is awful.
7
And it is soooo annoying to go though all those boxes to find anything, even if you try to sort things. So a kind of labeling system would be nice as well.
I spent more time sorting materials than actually exploring the world, which is a bit of a turn off... -
06 Feb, '24
TheGrey08 MergedAgreed, especially with some of the smaller stacks. Just moving each stack size up a "tier" would be a nice change. IE: things that stack to 20 become 50, 50 becomes 100, 100 becomes 250, 250 becomes 1k, 1k becomes 5k. Something along those lines.
5 -
08 Feb, '24
Yinan MergedFrankly, I would just streamline the stack size for everything to be 1000 or so... there is really no reason why some things only stack to 50, others to 250 and then again others to 1000 and then again others only to 20 and all of that...
3
I really don't see any good reason for it, as it is all just arbitrary so it should just all be the same stack size. 1 for things that can't stack, and then 1000 or so for everything else. -
08 Feb, '24
Mime MergedD&D has a bag of holding. Enshrouded has “magic” storage boxes. Only makes sense to be able to have a bigger storage “magically”
3 -
10 Feb, '24
Aonyx Admin Merged"Larger stacks of items" (suggested by <Hidden> on 2024-02-04), including upvotes (1) and comments (0), was merged into this suggestion.
3 -
10 Feb, '24
Cake MergedThere is already a backpack transition in the game, other than e.g. Minecraft. What really sucks is the inability to save where you are. Or having a placeable (one time?) return beacon. I think that would solve this problem at least partially
1 -
11 Feb, '24
ABookPerson MergedThe only problem I have are the items that only stack to 20. Please increase them to 50.
-
11 Feb, '24
Izzy Mergedi never play a survival game and go "oh making 50+ chests and sorting hundreds of low count stacks is fun"
5
make LARGE stack sizes please, low stack sizing is just a time sink and annoyance, ty ty ty -
12 Feb, '24
Mark MergedI agree that some stack sizes are just too small/don't make sense. I can put 250 logs in a stack in my backpack, but only 50 salt? I try not to think too hard about some of this (because... 250 logs, in my backpack), but stack sizes are definitely off for many items.
4
There are also too many different stack sizes. Why 5 or 20 or 50 or 100 or 250 or 5000? Pick three stack sizes and standardize all items. -
13 Feb, '24
S. MergedThis is indeed annoying, when you can only have 20 in some stacks, 50 in others, hundreds in still others. So much clutter. Please make all stack sizes 500 or another large number.
1 -
15 Feb, '24
kampson MergedStacks should be set to 1000 or endless. Most i had to run to all of my chests in a row to place my inventory.
It is easier for us to have 1 big chest (56) for plants and not to have 4 chests because mushrooms only have 20 stacks. -
17 Feb, '24
Voondabah MergedEven if it's just for the smaller ones like food... I'm all for the "storage is part of the challenge" aspect in survivals but, 20 stacks for corn, honey and all, when we should be hording for meals, etc...? I get that the storage in the tools is to be taken advantage of (stashing all my wood and scraps/bones) but there should be a bit more forgiveness, IMO.
1
All low mat.s (vegetables/bone meal/charcoal) should be 125/250 at least and then go up from there. Potions, etc. are fine. But basic tier 1 mat.s like wood, could go up to 1k easily as it gets used by everything and we would still have problems with storage.. Stacks should be better ratio based on resource/qty required overall + the effort required to get them/availability. -
17 Feb, '24
Ranger MergedI can stack and carry how much stone but only stack 100 twigs?
4 -
20 Feb, '24
TLC_ULTRA MergedInstead of straight doubling, seems it would make more sense to pick one of 3 strategies.
5
1. allow players to configure this themselves (Probably a bit more dev time, but if done right (separate settings file or tab), not something that people can reasonably complain about, while other options will inevitably annoy someone.
2. Massive standardized stacks, at LEAST within usage categories. Something like 1k across the board, or maybe 1k for most items and 100k for stuff as common as dirt (sand, stone, limestone, etcetera).
3. Semi-infinite stacks. Assuming the code is based on something C related, the integer wraparound point would make sense. -
21 Feb, '24
ASHHaving 10 magic blue chests is confusing for sure. Larger stacks in bigger chests would help this.
1
Or perhaps have all magic chests which are stacked to be combined as storage -
22 Feb, '24
Kavaniia MergedI'm here for this. Seconding the idea of increasing stack sizes in chests vs. backpack (if it's not a logistics nightmare to code, anyways!) would save SO much trouble. I feel the amount of things in stack sizes I can carry in my bag is fair and balanced, but when I'm trying to organize my base the potion stack sizes alone rapidly become a nightmare.
3
I also second the standardizing/adjusting stack sizes for raw materials. Why 250 wood but only 100 twigs? Because we can make cheap arrows out of twigs? Things like cloth, hides, and salt definitely ought to stack higher, we use them in bulk or not at all. Also: RAW foods should stack higher!
Another tangential thought of mine is the idea of handing us the capability to create specialized storage boxes. If I have 20+ stacks of elixirs I don't use because I'm an obsessive pack rat & they stack to 5, having a "potion storage" that ONLY holds potions but has double the number of slots to a normal chest? That would make life easier. -
14 Mar, '24
Jeff MergedLike many others, an increase would be good. I would like to see items that you consume be at least 100, with building items be 10000 and most other items like arrows and crafting items be 500. 5 and 20 stacks are just too small.
3 -
28 Mar, '24
Greg MergedSome stack sizes seem larger with the latest patch but one of the biggest box hogs is Cloth scraps, those really need an increase in stack size. Honestly anything that stacks at 50 or less could use an increase in stack size except for maybe potions, 20 is reasonable there, though 50 would be better. The stack size of 5 on some potion type items is crazy small. Explosives is another one I would like to see go beyond 20.
1
Charcoal, Ore, Ignots, Wood Acid, Animal Hide/Fur, Cloth scraps, salt, and critter parts are the biggest issue for stack size outside of consumables.
Please make all components 250 to 500 for stack and consumables stack size 50. -
06 Apr, '24
Jonathan MergedHonestly some of the stacks are fine, but I’m surprised this doesn’t have more support though because how can I stack 5000 stone in one slot but only 5 of some items in a slot. Even if you could make some high lvl requirements, quests, materials etc that locked behind a storage enhancement tree to gain ability to store more in one stack. But it needs better balance because it doesn’t really make sense that I can store a castles worth of stone in one slot but only 5 shroud in one spot
2 -
07 Apr, '24
Josh MergedIn this area, one of the items that is frustrating to me is being able to take 100 seedlings to plant per stack, but can only have 20 purple berries or mushrooms per stack...to me, it should be the reverse if any difference at all.
1 -
09 Apr, '24
Bork MergedWhy do game devs always do this? stacking to 20 is ridiculous! When the game is modded you know stack mod will be one of the first
2 -
05 Jun, '24
Cal MergedPlease allow Servers to Set a Multiplier of the Item Stack Size. Due to last patch we lost 90% of our stockpiled items (we had a friend that used an exploit to put one item above the max stack size, which let us stack larger than normal) and it allowed us to condense our storage spaces down while we built our base. However we lost almost all of it this last patch... so PLEASE allow our Admin the server controls to set Stack Size Multiples ie: 1-100 So that we can have better Quality of Life. It sucks we put so much time into farming and crafting, to see it all wiped out. We are Hoarders, and when building it's much easier to have multiple stacks of different blocks, rather than running back and forth between storage when correcting building mistakes.
1
Please Please, from our whole server... Allow Admins the ability to set Stack Max Size Multiples 1-100 asap :'( -
10 Jun, '24
Nitty MergedI'd definitely like to see stack sizes adjusted! some items such as shelves won't stack but others such as chandeliers will and it makes it so much better to have stackable building pieces. Some of the stack sizes are so small. I get a lot of potions/scrolls inside of dungeons (esp. Hollow Halls) and only being a stack size of 20 for example is really low imo.
2 -
17 Jun, '24
Toast Admin Merged"Please allow Server Stack Size Modifications" (suggested by <Hidden> on 2024-06-05), including upvotes (1) and comments (0), was merged into this suggestion.
1 -
17 Jun, '24
Toast Admin"Increase stack sizes" (suggested by <Hidden> on 2024-01-26), including upvotes (847) and comments (33), was merged into this suggestion.
1 -
18 Jun, '24
Ryoshi MergedIncrease inventory stack counts. Gamers are material hoarders lol.
2
Maybe have a craftable chest that allows higher counts of each item per stack. -
05 Jul, '24
Jade cole MergedThe Inventory stacking is inconsistent, and some items should be stacked in hundreds, or even thousands. Exmp; Bones are easily obtainable. Yet you can only stack 50 at a time, using up more space, then necessary rather than if it were stacked like arrows. Or maybe magical chest could have this ability, great game thanks for your time!!!
3 -
05 Jul, '24
Toast Admin"Inventory Stacking" (suggested by <Hidden> on 2024-07-05), including upvotes (1) and comments (0), was merged into this suggestion.
1 -
05 Jul, '24
Toast Admin"Increase Stack Count" (suggested by <Hidden> on 2024-06-18), including upvotes (1) and comments (0), was merged into this suggestion.
1 -
02 Aug, '24
AaronThe village/base items really need to have larger stack sizes. A stack size of 5 is very inadequate for torches, chandeliers, etc. You can easily fill your whole backpack with a few stacks of a few items just to do some decorating.
-
08 Aug, '24
PandoraGosh yes, we need to increase stack count. It's beyond crazy that stone (unrealistically) can stack to 1000, but tiny things onto to 20? Please, lets change the minimum stack size for mats to 50 or 100.
1 -
09 Aug, '24
AniseAgreed. 'increase stack count', I literally have entire boxes maxed out with just salt etc. severe hoarder here... my entire camp/house is just.. boxes everywhere. I'm comforted by the hoard, but my bed is nice.
-
17 Sep, '24
AyehennyUltimately, I get the shrunken stack sizes; it incentivizes constant exploration and gathering materials. With that said, I still feel like there should be an option within the server for the admins of that server to decide if they want to increase (or even decrease) the stack limits of different classes of materials.
-
13 Nov, '24
iBunny52I agree.
The stacks should have ben padronized, 1000 for the Building Pieces.
500 for Etc drops (plants,fiber,wood,shroud,bones,salt,ores,etc).
300 for any kinda of food material (honey,meat,water,tomato)
And 20 only for Cooked/Produced food. -
22 Nov, '24
Kristina MergedHi, it would be so much better if we could hold some items like ore or ingots etc. in bigger stacks to free some space in chest. Thanks! love you=)
-
25 Nov, '24
guynum6 Mergedstorage boxes should allow higher stacks of items so you dont need so many boxes to store things right ore especially the more you need an item in a recipe the more it should stack in storage you can make each level have a larger capacity ie 2x per slot for small 4x for med 8x for large though id rather just have it be a solid rate across all boxes so inventory is 50 a stack but storage can store 500 to a 1000 a stack since you dont have an auto sorter or way to really label them for ease of use this would be an easy fix
-
17 Dec, '24
JACK CHAPMAN MergedI can understand building materials having larger stacks, but things like food, cloth, string etc. should be larger stacks as well. They do not need to be 5k loke building blocks but stacks of 250 or 500 would be nice so you do not need so many chests and do not have to return to your base so often. I have only been playing for like 35 hours and have 10 chests full already.
-
20 Dec, '24
Peter MergedCould the stack sizes for furniture items be improved? Currently, you can only stack a few items, like 5 chairs or 1 shelving unit, which feels unnecessarily punishing for those who enjoy building large bases. For example, constructing a library requires dozens of shelves, yet they can’t be stacked, making the process tedious and frustrating.
Items like doors, windows, shelves, beds, chairs, and tables could have a much larger stack size (e.g., 5,000) without giving any gameplay advantage. These are purely decorative and serve only to enhance base-building creativity. Allowing larger stack sizes would make building far less about logistics and more about designing and enjoying creative projects.
Since furniture must be crafted from various NPCs rather than collected, improving stack sizes would greatly streamline the process for players focused on base building. Please consider this to make creative gameplay less tedious and more fun.