Passive Farming NPC
It would be a great Addition to the Mid/Late Game to get some sort of NPC that allows us to Passive Farm basic materials which at that Point become more of a Chore than fun Gameplay Loop to get.
Maybe a Necromancer that lets us "craft" x Skeletons (based on Flame Altar Level) that then Farm Fiber, Wood, Stone, Flint or things of that Sort that then get put into specific Minion Farm Chests in our Base.
Comments: 13
-
30 Jan
AldiasThis would also allow us to have more npcs (miners, woodcutters..) so our bases feel more alive
25 -
31 Jan
LeeHaving any kind of NPC that idles and moves around would be AMAZING.
7
I loved that we get NPCs, but they stand still. The Terraria NPCs will move around.
I know it's probably because of the vicinity to crafting equipment, but just make those work any distance. -
31 Jan
AlexCould be an interesting feature, similar to tailrider safari in monster Hunter World. Could be implemented by rescuing random adventurers and the more you have rescued, the better loot/bigger quantity they would bring.
5 -
31 Jan
JenI would love this NPC Wood, Stone, Fiber and Flint for sure, but also especially one that will tend to your farms (harvest the crops you planted and replant them as long as the items are available in the storage and you assign them to it).
5 -
01 Feb
KaiYou'd have to make it lore and plot reason to progress the game as well, like making building (or rebuilding towns) a prime part of the game's lore and progression.
2
Retaking towns from scavengers for instance, putting up 'town center' facilities (not altars) so NPCs can retake the town and you can help rebuild it like Fallout 4 settlements, provide food, shelter, water, etc.
In return settlements will flourish in population and you can use runes to buy goods and sell goods, etc.
Currently in the game, "Everyone is mutated or dead" (your npc crafters are 'souls' that you summon) so why bother? -
04 Feb
ZilchMore useful NPC's for the base in general please! As said everyone stands around taking up space. Now if they were giving bonuses to the stations they manned, that would be nice. Then you could have several NPC's and make them useful/needed. Coupled with addition of NPC's to help fight / guard base and maybe a raiding system... we have fire!
4 -
07 Feb
Cali6anIn addition (or maybe instead) I would like there to be a feature to plant a pattern of multiple seedlings at once (should work like placing terrain, just with the rake or a hoe).
4 -
10 Feb
AvatarThe Farmhand.
2 -
15 Feb
JesseHonestly this was my thought also because all the resources even early ones are still important let us hire workers just like pals from palworld that would be amazing I have a surplus of money so make us pay a certain fee per day per person we hire. You could even bring it further and make it so we could run a business to make money like guest visiting to order stuff you make like food or armor ect
1 -
25 Feb
David JamesI would like to have the farmer farm. If you say what to farm and supply starting seeds they then replant the seeds and harvest the resource. You could have a similar behaviour for Miner and Woodcutter, perhaps allow for multiple of these lesser NPC's to set up around the map to gather particular resources.
2 -
26 Feb
SliceyMcHackHackI was just thinking this.. Once you get to the middle/end of Bronze it would be great to have NPCs help with the gathering. Considering the multiplayer idea of the game it wouldn't be unreasonable to think there are more survivors like us and the craftsmen.
1 -
15 Mar
AsumaI would like to see more NPCs added to the game. They don't even have to be for progression/crafting, just there to populate your bases/villages.
-
17 Mar
LankaI'd like to have NPC (e.g. Stardew Valley style "pets") that work around your base collecting resources / tending farms.
I just think that for such menial work would be better suited for some sprites than proper human NPCs walking around collecting sticks. :p
Mechanically something like put down a nest/hovel/magic shrine -type of thing near things you want to collect, maybe choose what items it'll gather (like put it near trees&shrubs but don't want plant fibers, tick it off) - watch critters wander around their home and passive generate the items you want. Need sticks to make arrows, go loot the NPC stash - maybe even automatically output the items into nearby chest so you could use magic chest to pull items for crafting.