Changing the way the spell works: healing channel
The healing of the spell is too hazardous, the care should be given to the most injured players above all, then it would be necessary to be able to ensure that the particular care could be given to an ally who is in the player's spell viewfinder
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02 Dec, '25
Momo MergedThe spell, eternal Heal Channel, should heal yourself, even when in multiplayer. There are other spells that can only heal teammates - this one should still heal yourself.
It should also seek out the lowest health teammate (or self) and prioritize healing. Currently, it's random and teammates will die because the healing will go elsewhere, or to a minion. -
03 Dec, '25
Toast System"Eternal Heal Channel Improvments" (suggested by <Hidden> on 2025-12-02), including upvotes (1) and comments (0), was merged into this suggestion.