Increase the threshold of 16ms for a dedicated server

17 votes

The dedicated server seems to have a threshold of 16ms to compute a single frame.
If this threshold is surpassed, the server will send a "Server overloaded" message to the clients.

60Hz is the tick rate of competetive shooters and the amount of action in Enshrouded does not justify such a tight tick rate of 60Hz.
30Hz or even 20Hz would be enough when the clients inter-/extrapolate.
Make it customizable in the settings if possible.

Open suggestion Dedicated Server Suggested by: Raildex Upvoted: 04 Apr Comments: 0

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