Unique Active Abilities for All Weapons & Shields
To make combat more dynamic and rewarding, I suggest giving each unique weapon and shield its own active ability — a special skill the player can trigger (e.g., with "E" key) using charges gained during combat. These charges would decay over time when out of combat, similar to mana but exclusive to weapon abilities.
Each unique weapon/shield could have one exclusive active skill, or even a mini skill tree separate from the main one, allowing for deeper customization. Additionally, unique movement and combo animations could reflect each weapon’s design, making them feel distinct even within the same class.
This system would give weapons personality, add tactical depth, and enhance the visual spectacle of combat.
Extra note: Please add more elemental and particle effects for weapons dealing magic or elemental damage — especially during hits and special ability use. It would make every strike feel powerful and alive!