Option to Disable Melee Weapons Hitting Objects

1 votes

Please add a feature to disable melee weapons from hitting terrain objects (excluding low hp things like pottery). Its always been a terrible issue quickly consuming durability when fighting for example on wooden structures in Blackmire, as each object and enemy hit consumes 1 durability. This has been an annoying issue for so long which is now only gotten worse with the addition of heavy attacks. Vukah and many other enemies spam their block, and I would love to use the new heavy attack mechanic, but it only hits a single target, and its hitbox begins below and behind the player model, so its always hitting terrain pieces first, making heavy attacks functionally a hinderance to use.

Open suggestion Settings Suggested by: Torvax Upvoted: 25 May Comments: 0

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