Placeable boundaries for NPCs

6 votes

I think it would be helpful if we could craft a "boundary" object. It would be an object that isn't visible when not in building mode, and it would have no collision for players. What it would do is tell the NPC AI that this area is not allowed to path through it. Right now NPC pathing is a mess. Pets and animals find all sorts of ways to get stuck starve and end up non functional or in hard to access places. If the AI can't be improved... and even if it can, having some method to keep NPC's in certain spaces, and out of other spaces would be most welcome.

Open suggestion Townsfolk and NPCs Suggested by: Nicholas Leshko Upvoted: 06 Jul Comments: 0

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