Suggestion: Allow crafting of unique weapons from all previous Flame Altar levels

6 votes

Hi devs,

I’ve noticed that when you upgrade the Flame Altar level, the crafting recipes for unique weapons also scale up to that new level. While I understand the intent, this creates an issue: after upgrading, I can no longer craft the lower-level versions of those weapons, even though I may still need them.

For example, after increasing the Flame level, the recipe might now require materials from the next biome — which I haven’t reached yet. Meanwhile, the previous version of that weapon would still be very useful for my current progression. Locking me out of all earlier tiers feels punishing and limits gameplay flexibility.

My suggestion: allow us to craft any previously unlocked tier of unique weapons at the workbench, similar to how we can choose different quality levels or variants. For instance, after reaching Flame Level 4, I could still craft the Level 2 or 3 versions of the same weapon if I have the appropriate materials.

This would give players more choice and reduce the frustration of losing access to perfectly viable gear just because we upgraded too soon. Thanks for considering!

Open suggestion Skills and progression Suggested by: Diego96 Upvoted: 15 Jul Comments: 0

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