Make foliage between the camera and the player character transparent

4 votes

When traversing through dense foliage (bushes and tree leaves), they cover the entire view. You can't see your player character, and may end up falling into a chasm or running into a trap. Would be helpful if the foliage renderer had a "tunnel of transparency" between the camera and the player character, to fade the foliage in between for better visibility.

Open suggestion World and Lore Suggested by: Peter Hajba Upvoted: 2 days ago Comments: 0

Comments: 0