Fall damage slider in difficulty settings

16 votes

A game where you can run at lightning speed, double jump, and practically fly with a high level glider and the upstream perk has no business having such a harsh amount of fall damage. A fall damage slider fits perfectly with the already generous amount of difficulty customizations and seems like the easiest solution. Personally if this is ever implemented I'll be turning fall damage off completely, imo it only subtracts from a game like this. Nearly all my deaths anymore are from falling and that just isn't fun at all.

(I know this is similar to other suggestions regarding fall damage, but I feel like this is an easier more broad solution that I haven't seen mentioned yet. Sorry if it's too similar!)

Open suggestion Interface Suggested by: Shawn Upvoted: 31 May Comments: 4

Comments: 4
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