Allow spell ammo types to be toggled using action bar
Two ideas:
1) Allow users to drag staff ammo onto action bar, so that ammo can be easily selected in combat.
The scroll wheel mechanic to select a spell is problematic, especially since the spell ammo menu uses infinite scroll, where scrolling to the bottom puts you back at the top of the ammo list.
Or
2) Create "ammo slots" on staves.
Users can insert ammo types into a specific staff, similar to inserting gems. Then users can have multiple staves with different ammo sets, such as a staff for healing and a staff for damage, or other configurations.
Comments: 2
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08 May
Toast SystemHighlighted comment
"Spells" (suggested by <Hidden> on 2026-05-06), including upvotes (1) and comments (0), was merged into this suggestion. -
06 May
Brendan Jackson MergedAfter using magic all through early game and testing it again in the latest game.
I've seen the comments in the suggestions. But, not hinting at the solution.
Why not make the frame work to have spells and some abilities. Be activated from the action bar. I saw that you can equip them there and of course I tried to cast from the bar. Seems like a missed opportunity.
Equip the staff in Q. Then hold down on the spell in the action bar to cast the spell.