Boomerang + Chakram (Ranger)
I was thinking about it, It would be really cool if Ranger got this, Been playing Mage lately and my friend notices how mages gets wands, a ranged weapon type that doesn't consume ammo at the cost of durability, I feel this weapon type would add a bit more flavor to the ranger class!
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19 Nov, '25
Toast SystemHighlighted comment
"Chakrams" (suggested by <Hidden> on 2025-11-18), including upvotes (1) and comments (0), was merged into this suggestion. -
15 Nov, '25
Z3r0ckSome of the new enemies in the Veilwater Basin having chakram is giving me hope. I loved playing with these weapons in Kingdoms of Amalur: Re-Reckoning...
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16 Nov, '25
Kzaix MergedI would like to suggest adding Chakrams as a new weapon type.
A perfect fit for Battle-Mage builds:
Chakrams could act as a hybrid weapon, dealing both physical and magical damage.
A mana-based ranged alternative:
The game currently offers many melee weapons, but ranged options for mana-focused characters are limited.
Chakrams could fill this gap and serve as an agile, stylish alternative to bows or staffs.
Certain enemy NPCs already use chakram-like weapons, showing that the mechanics and animations are partially established.
Expanding this into a player usable weapon type would build on existing assets and strengthen consistency within the game's combat ecosystem.
Strong synergy with existing gameplay:
With fast throws, potential ricochets, and elemental variants (fire, frost, arcane, etc.), Chakrams would naturally integrate into the current skill trees for example as a mana-enhanced throwing weapon with optional active abilities. -
18 Nov, '25
Chakrams MergedNeed Chakram like from new lizard enemies!!! A mid ranged physical dual wield weapon would be awesome. Maybe have a delayed strike that focuses on aoe?
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19 Nov, '25
Toast System"New Weapon Type “Chakrams” for Enshrouded" (suggested by <Hidden> on 2025-11-16), including upvotes (1) and comments (0), was merged into this suggestion.