Nerf the freaggin Scythe-weilding "Centurions" in the Hallow Halls!
These enemies are quite busted lol. If it does it's dash/ charge attack on party members, effectively everyone in the room dies, regardless of the distance from it. Last night we even had a case where two people in an adjacent room (with an interconnecting archway, not a door) were killed, along with the four scattered three scattered across the hall we were fighting in...
Y'all are doing beautifully and have put together a fantastically fun game (and PRETTY! God tier world design). Keep up the good work (but pls... Centurions...)! <3