NPC Assistant System: Settlement Trade & Resource Network

141 votes

Assistants in the base game do not unlock any new crafting recipes or provide meaningful interactions. In practice, they simply mirror the abilities of their main NPC, allowing the player to craft the same items that the main NPC already provides. The system proposed here introduces a purposeful and lore-consistent role for Assistants. Assistants would function as minor scavengers for their master NPC. They are too weak to face corrupted creatures, Shroud-infected areas, or other high-risk zones, so their operations are limited to the safer outskirts of explored regions. When the player dispatches an Assistant on a scavenging mission, they embark on a timed expedition. Upon returning, the Assistant brings back small bundles of low-tier resources.The benefits of this system are clear: it creates a more engaging and dynamic settlement experience, reduces repetitive grinding for early-game materials, introduces a subtle automation loop without undermining exploration.

Open suggestion Feature improvement Townsfolk and NPCs Suggested by: Vladu Florentin Mihai Upvoted: 08 Jun Comments: 24

Comments: 24
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