I want (Attack) Action Direction to be set to "Character" and (Block) direction set to "Camera"...
I want to be able to block in the direction my camera is facing, yet attack in the direction of WASD (character direction)
Currently they cannot be set as different.
So, either I set my action direction to camera and have to spin my camera around constantly to attack enemies behind me but be able to strafe walk and block.
Or I set my action direction to character and be able to use WASD to attack the direction I want, but cannot hold block and back away from an enemy because my character just turns around....
Please add.