Sight Magic - spells, passives, and/or potions to help us see in more situations
I recognize that we have some things like Wisp of Light, Ring of Burning Light, and Flare Arrows. But adding point light sources to an area is not always the most helpful tool, especially in a game with reflective fog, foliage, and walls. I suggest more variety of "sight" effects, like any or all of the following:
See through Clutter/ See through Shroud : make leaves, branches, and other props that don't have collision become nearly transparent, or make the shroud appear much thinner and less reflective.
Detection : add a glowing outline to enemies, monsters, animals, etc. which is visible through walls and terrain.
Nightvision : just give the whole screen some more brightness and contrast in dark places. This could be better than a torch in wide-open spaces, but worse or less cost-effective inside tight spaces.
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13 Jan
leilarHighlighted comment
The light from the potion is also incredibly stingy and low radius. I would really like to at minimum be able to craft a spell to upkeep that at least sort of competes with a torch.
It is a very weird design that the ambient light from wands is better than the light potions.