Base Relocation & Base Inventory Sharing
I’d love to see an easier way to relocate a base, similar to how V Rising allows castle relocation. My current main base is huge, but I’ve outgrown the area. Tearing everything down and moving it piece by piece, limited by player inventory, feels like hours of unnecessary busywork rather than meaningful gameplay.
One possible solution could be a base relocation system that packs all player-created structures and stored items into a temporary “travel bag” or relocation container. This could act as one massive inventory that can be placed at the new location, letting the player rebuild and sort things out at their own pace.
Additionally, making magical chests accessible across all bases would greatly reduce relocation friction and might even eliminate the need for multiple back-and-forth trips entirely (plus being able to build small outposts without going back and forth for materials would be amazing!).
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10 May
Andrew MergedHighlighted comment
There is a suggestion out there, however mine is different. Instead of a travel bag (which is a good idea), we have a "save copy" option at the flame alter and everything in the alters area of control is copied per relation to that alter in reference to location, block by block, placeables, NPCs and containers with their contents, etc. Then place a new alter down in the new desired location. Open that alter and select the option to "paste copy". This is when the new base is pasted in to the world at the new location. Or if that's too demanding on a computer to have all that just appear, have its set up that we have to log and reload server to our new base. Can even have this cost some upgrade components like how we upgrade a flame alter. I'm sure the devs are more than capable of modifying this idea into something better and doable. Is this possible? -
05 Mar
PaulJWhat this doesn't give context is that in V Rising the terrain is immutable, you cannot terraform, and base locations are specific predetermined locations. Should be obvious that moving a base in such conditions would be trivial compared to doing it in Enshrouded, where you can build anywhere including into the landscape. So yeah that difference makes it a whole lot more complex how a base might be moved.
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13 May
Toast System"Base Relocate" (suggested by <Hidden> on 2026-05-10), including upvotes (1) and comments (0), was merged into this suggestion.