Reset Spawned Monsters in Boss Fights on [all] Player Death

5 votes

On fights such as the dragon in "Slaying The Corrupted Beast" in Howling Peak that spawns monsters during certain parts of the fight, when you die and come back to start the fight over the previously spawned monsters are still there. I think this would be fine if the boss itself was at the HP/Stun Bar levels (as well as phase) it was at when you died; however, if the boss gets completely reset (100% HP, 0% stun bar, beginning phase, etc.) I think the entire area of the fight should get reset as well. It just makes it more difficult to re-attempt the fight/challenge when there's the extra hurdle of existing monsters at the beginning that - technically - weren't there the first time you attempted.

Open suggestion Combat Suggested by: Reaujien Upvoted: 02 Apr Comments: 0

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