[qol] tree and plant harvesting sfx

2 votes

I almost always over-swing when attempting to cut down a tree, whether i hit it or not. I would be satisfying to hear a 'crunch' on the last hit before the trees fall, rather than as they do, so that im not spending the extra frame locked into the animation. Would also be nice to have a 'homing' mechanic, so that if im just shy of reaching my target (tree/shrub/mushroom), i'll still hit 'something'.

Open suggestion Crafting Suggested by: Lily Upvoted: 24 Jun Comments: 0

Comments: 0