Enshrouded feedback board

Please post in English only. Posts and comments in other languages will be removed. Only one idea per suggestion. Laundry lists of suggestions will be removed. Make sure that suggestions are actually actionable!

Here are some things to keep in mind about Enshrouded and this suggestion board:

  1. PLEASE SEARCH TO SEE IF YOUR IDEA ALREADY EXISTS! Currently, less than 1 out of 10 ideas suggested is actually new! Upvote the existing ideas to make them popular!
  2. Our first priority is to fix any major issues, crashes, bugs, etc. that might happen when the game releases. First, we want the game to run well for everyone, then we will start expanding the game.
  3. No promises! Developing games is a complex and time-consuming task. Even seemingly small changes can completely up-end your development plans. The team saying we love your idea does not mean it will happen, or that it will happen soon!
  4. We make the final call. Getting high votes does not mean we can or will make a suggestion happen. We are listening to suggestions and taking the ones we think will fit the vision we have for Enshrouded.
  5. Suggestions should be actionable. A ticket should have an achievable end goal. Saying "Make this better" doesn't tell the team what you actually want.
  6. Don't use this board to report bugs! Bugs should be reported in-game by pressing F1 and picking "Report an issue".

Allow NPCs to be assigned tasks to automate the processes (farming, cooking, fishing etc)

When I found out you could rescue multiple farmers and it said something along the lines of the NPCs would help in tasks I instantly assumed the 2nd farmer we got was ...
Suggested by: Drougen (16 Nov, '25) Upvoted: 18 Jul Comments: 8

Upgradeable Existing Storage Containers

Summary Allow players to upgrade existing storage containers (Small → Medium → Large → Huge) instead of deleting and rebuilding them. Problem As players ...
Suggested by: Jupiter60 (27 Jun) Upvoted: 15 Jul Comments: 0
Open suggestion Crafting

Salvage Magic Chests

As you upgrade through Small, Medium, Large and Huge Magic Chests, you should be able to salvage the smaller ones for all/part of their crafting resources
Suggested by: jellyjubilee (26 Jun) Upvoted: 18 Jul Comments: 0
Open suggestion Crafting

Quick Stack / Deposit Station Location should have more range (especially vertically)

The quick stack station is great, the issue I am having is that it doesn't transfer items from you backpack to your chests on a different level. My chests are on a ...
Suggested by: Mark (22 Apr) Upvoted: 17 Jul Comments: 9
Open suggestion Crafting

Equipment Upgrade and Rarity Enhancement

Weapons and armor need a way to be upgraded; by doing so you can make epic into legendary and raise the max level of the item etc. This could be an end game idea ...
Suggested by: Brain (11 Feb, '25) Upvoted: 14 Jul Comments: 7
Open suggestion Crafting

Need more carpet and rug blocks / decorations

you know - greed, purple, yellow etc. And with the edges of varying quality - in good shape and some jagged.
Suggested by: sup (16 Nov, '25) Upvoted: 06 Jul Comments: 8
Open suggestion Crafting

Higher level Materials should provide more basic materials (I.E more charcoal from high tier wood)

Higher level Materials should yield more bounty. for example, when using a different biome terrain material for making seeds, it should make more seeds of the item ...
Suggested by: Adam (05 Jul) Upvoted: 14 Jul Comments: 0
Open suggestion Crafting

Craftable Scrolls

Ability to craft scrolls you can find around the world (excluding some scrolls such as Experience Scrolls) where you can craft scrolls such as Fire Wisp, Shroud ...
Suggested by: Lava2007 (06 Feb, '25) Upvoted: 10 Jul Comments: 0
Open suggestion Crafting

the old and new Black Mire heartwood

I don't know if the translation of "schwarzmoor kernholz" is correct. That is why I am saying it in German, to rule out any confusion. I’ve noticed that some ...
Suggested by: anerys01 (25 Jun) Upvoted: 30 Jun Comments: 0
Open suggestion Crafting

Make gold coins make more sense

One stack of gold coins is collected (I think at about a 50% rate) from literally hacking through massive heaps of gold with a pickaxe. This suggests that one stack ...
Suggested by: Patrick Julius (05 Jul) Upvoted: 16 Jul Comments: 0
Open suggestion Crafting

Add more types of shroud mushroom seedlings.

You've already gave us Shroud Infused Farm Soil, so why wasting such potential to only allow us to plant Shroud Flayer? What about Shroud Mushroom from Revelwood, for ...
Suggested by: Riv (26 Nov, '25) Upvoted: 15 Jul Comments: 1
Open suggestion Crafting

Crafting materials should auto-pull from local chests by default

When I first started playing Enshrouded, I thought it was strange that it didn't seem to pull crafting resources from nearby chests automatically, which has become a ...
Suggested by: Pigeon (27 May) Upvoted: 14 Jul Comments: 0
Open suggestion Crafting

Allow to choose level of crafted lore weapons

In our play-through we were never able to upgrade the lore weapons, because we never had the materials required to do so with the level of the flame we already ...
Suggested by: Stefan (09 Feb) Upvoted: 14 Jul Comments: 2
Open suggestion Crafting

Ability to upgrade low level weapons beyond their limit

Weapons found in the first locations often have more preferred characteristics for the player than those found in later locations. These weapons are ...
Suggested by: Terzif (06 Feb, '25) Upvoted: 14 Jul Comments: 31

Crafting Legendary Items

Hello, I would like to suggest adding the possibility to craft legendary items directly. Currently, crafted items can only be made in blue rarity quality. It ...
Suggested by: Sylverfox (07 May) Upvoted: 08 Jul Comments: 1
Open suggestion Crafting

More uses for drying rack

It would be nice to able to dry other foods in the drying rack, just like we do with berries. Dried meat and fish, for example, would be cool.
Suggested by: revelwoodie (08 Jun) Upvoted: 06 Jul Comments: 0
Open suggestion Crafting

Craft Higher Level Archaic Essense From Lower / make essence upgradeable

Allow us to use lower level Archaic Essences to craft higher level needed ones.
Suggested by: Kevin (23 Jul, '25) Upvoted: 06 Jul Comments: 20
Open suggestion Crafting

Disassembler as a new workstation

Workbench or disassembler that returns invested resources from any item without just “Delete” (which is useless). A useless sword, for example, is then dismantled ...
Suggested by: Michael (15 Dec, '25) Upvoted: 06 Jul Comments: 2

Nighthouse farm bed

Instead of having a greenhouse we could have a nighhouse farm/seed bed that lets us grow the night flowers that currently cannot be grown ourselves. It could be made ...
Suggested by: Henry (09 May) Upvoted: 17 Jul Comments: 1
Open suggestion Crafting

Editable color options for lights

I would like to be able to change the color of the lighting to various coloring options offered in game. RGB colors would be awesome!!! This would bring out even more ...
Suggested by: Sinsalie (01 Dec, '25) Upvoted: 17 Jul Comments: 0
Open suggestion Crafting

Mill / grind sandstone or other stone to gain sand

Mining normal sand (not fine sand) is time consuming since its often just the top layer. Milling sandstone to gain sand would be greatly appreciated. Would be happy ...
Suggested by: someguy (19 Feb) Upvoted: 15 Jul Comments: 3
Open suggestion Crafting

Finding a lore weapon gives you a crafting recipe to craft more of that weapon in the future

found weapons give the player a recipe (that item). giving us the option to craft lower level bows at higher levels and higher rarities. I.E. legendary fell commander ...
Suggested by: Archontas (09 Jun, '25) Upvoted: 12 Jul Comments: 1
Implemented Crafting

Plant every type of tree that is already in the game

there are many types of plants in the game, that the player cant plant by himself. For example there is a birch tree in the albaneve summits that just looks great and ...
Suggested by: TofuBrot (26 Jan) Upvoted: 08 Jul Comments: 3
Open suggestion Crafting

Bug Dust production.

Maybe make some of the higher area bug drops also be allowed to be turned into bug dust. Being that the Critter parts are the only thing that makes bug dust but are ...
Suggested by: Drakkon (28 Jun, '25) Upvoted: 06 Jul Comments: 0
Open suggestion Crafting

More flexible sushi

More types of fish should be viable for sushi. It's very hard to get enough Silverback, let alone Crimsonback, to make a good amount of sushi.
Suggested by: Patrick Julius (07 Jun) Upvoted: 06 Jul Comments: 0
Open suggestion Crafting

Either reduce the resource cost for craftable bombs or increase the output.

The bombs are decent but it's currently far better to farm crappy bombs and use a ton of them than it is to craft your own better bombs as the resource and time ...
Suggested by: Nick Skarvig (31 Mar) Upvoted: 30 Jun Comments: 0
Open suggestion Crafting

Ectoplasm Conversions

Downgrade/Upgrade Types of Ectoplasm! there are currently Fragments, Shards, and Crystals. Would be amazing to convert them interchangeably for the level of ...
Suggested by: P4NTØNE (19 Jan, '25) Upvoted: 28 Jun Comments: 3
Open suggestion Crafting

[qol] tree and plant harvesting sfx

I almost always over-swing when attempting to cut down a tree, whether i hit it or not. I would be satisfying to hear a 'crunch' on the last hit before the trees ...
Suggested by: Lily (05 Jun) Upvoted: 24 Jun Comments: 0
Open suggestion Crafting

Add more crafting option for bows

Gude! Could you please add to the Huntress an option for crafting bows? At the blacksmith you can craft several melee weapons and shields, but there is no ...
Suggested by: Gennaro (28 Oct, '25) Upvoted: 24 Jun Comments: 0
Open suggestion Crafting

Dedicated Dismantle tool

I find the way dismantling works in the game frustrating. At times I do not like getting Dismantle prompts for pre-existing objects inside my base, yet when I'm ...
Suggested by: leilar (13 Jan) Upvoted: 23 Jun Comments: 0
Open suggestion Crafting

Crafting recipe discovered after finding item

There are several cool weapons but only a random random loot in world It would be cool once weapon or gear is found you gain a crafting recipe! So you can ...
Suggested by: Scott McNew (12 Jul) Upvoted: 12 Jul Comments: 0
Open suggestion Crafting

Universal Waterskin

I would like to see a feature made whereby it tracks all water capacity - if you happen to have multiple water pouches in your inventory - allowing you to fill them ...
Suggested by: Aura (08 Jul) Upvoted: 08 Jul Comments: 0
Open suggestion Crafting

Harvestable Shroud inside Altar of the Flame Radius

I would like a tool that allows you to collect Shroud Spores (and Shroud Particles, in level-appropriate areas) by harvesting Shroud within an Altar of the Flame's ...
Suggested by: Aura (07 Jul) Upvoted: 07 Jul Comments: 0
Open suggestion Crafting

Adding removing enchantments

When weapons or armor are salvaged, you should receive recipes for the skills and enhancements that are on the item. Then you should be able to add and remove them ...
Suggested by: Christian Gehring (05 Jul) Upvoted: 05 Jul Comments: 0
Open suggestion Crafting

Purple berries take too long to grow

Not sure why they would take an entire day irl. That seems very long for such a necessary resource.
Suggested by: Steve (20 Jun) Upvoted: 20 Jun Comments: 0
Open suggestion Crafting

Bell pepper crops should yield more than 1 bell pepper.

Planting the bell peppers or any of the crops that yield just 1 fruit seems tedious when in reality most plants yield more than a single fruit. Please update the ...
Suggested by: Kimberly Kieffer (03 Jun) Upvoted: 16 Jun Comments: 0
Open suggestion Crafting

Allow blacksmith weapons crafting of lower tiers

so when you find weapons to craft at the blacksmith, you have to upgrade your flame to be able to make them. but as soon as you strengthen the flame it locks you out ...
Suggested by: BabaVos (23 Dec, '25) Upvoted: 15 Jun Comments: 1
Open suggestion Crafting

Further Salvage Protection if Gem Attached

Got salvaged an weapon with a gem attached to it, rendering to gem be destroyed as well. Should allow to dismantled or deattached upon salvage.
Suggested by: Venlorz (09 Jun) Upvoted: 12 Jun Comments: 0
Open suggestion Crafting

Can we breed fish in an artificial lake?

I really enjoy that you can make fishing easier in this game as I'm more focused on adventures and crafting. So I was wondering since we can breed the farm animals, ...
Suggested by: Meagan (10 May) Upvoted: 11 Jun Comments: 0
Open suggestion Crafting

increase drop amount for revelwood shroud mushroom

Gude! please increase the drop amount for revelwood shroud mushroom, or decrease the crafting amount required for the according receipes. I would prefer that you ...
Suggested by: Gennaro (21 Jun, '25) Upvoted: 08 Jun Comments: 16
Open suggestion Crafting

Gold and silver should not require a blast furnace

Gold and silver melt at very low temperatures relative to other metals. They shouldn't require a blast furnace, and they shouldn't need nearly as much coal as steel. ...
Suggested by: Patrick Julius (07 Jun) Upvoted: 07 Jun Comments: 0
Open suggestion Crafting

Have 1 type (level) of archaic essence

Please narrow the archaic essences down to one single type. When we break down weapons, we get one type of rune currency, no matter the level of the weapon. ...
Suggested by: Raevyxn (28 May, '25) Upvoted: 04 Jun Comments: 4
Open suggestion Crafting

universal gem forges

Make all gem shrines capable of upgrading any level of items; Base the "max" level of upgrade either on the number of discovered shrines or require specific essence ...
Suggested by: Mee (10 Jan) Upvoted: 04 Jun Comments: 0
Open suggestion Crafting

High level Gem Forge should use lowest eligible essence level when upgrading low level gems

When visiting a high level gem forge (e.g. Kindlewastes, can upgrade gem to level 30-32) you can only use the highest level archaic essence (for Kindewastes its level ...
Suggested by: public name (01 Mar) Upvoted: 04 Jun Comments: 0
Open suggestion Crafting

Cat and Dog Food Ingredients should be made from any kind of meat

Make the cat and dog food recipes able to use more than just specific meats. This makes feeding them harder, especially the cats. Cat food requires lean meat and ...
Suggested by: Lisa Boedigheimer (15 Jul, '25) Upvoted: 04 Jun Comments: 7
Open suggestion Crafting

Livestock produce auto pickup device

If you switch focus more towards exploration/crafting and less towards livestock production rate, it is possible to come back, and find out that everyone ate all the ...
Suggested by: Crosswalker (31 May) Upvoted: 04 Jun Comments: 0
Open suggestion Crafting

Add food that provides farming-related buffs (mining, woodcutting, harvesting, etc.).

It would be awesome to have more food variety, especially foods that support farming activities. For example, food that increases resource yield or speeds up mining ...
Suggested by: Ukya (05 Jun, '25) Upvoted: 03 Jun Comments: 1
Open suggestion Crafting

Reduce cat food amount

Please reduce the amount of food the cats consume. I'm having to craft a batch of 200 per day for 2 cats. They should be the size of the savannah tigers by now with ...
Suggested by: Shadow Phoenix (31 Mar) Upvoted: 03 Jun Comments: 0
Open suggestion Crafting

Locator tool that's simply programable

alt interact like like heavy attack command while holding the compass to set tracking to the interacted resource type. Action when holding the compass that is set use ...
Suggested by: Jimbo Jankens (25 May) Upvoted: 02 Jun Comments: 0
Open suggestion Crafting

Stove/Oven & Ice Box, kitchen counters & cupboards

I've noticed while travelling the world these beautiful stoves/ovens but they are not craftable in game. When making kitchens while building, it would be nice to be ...
Suggested by: Aravisaleen (11 Nov, '25) Upvoted: 02 Jun Comments: 0
Open suggestion Crafting