"Mass destruction" should not affect animals when you have beastmaster skills
The Wizard Skill Mass Destruction is supposed to hit all "enemies" in a 20 meter radius when you score a critical hit with a magical weapon. Various Beastmaster skills however, turn animals into outright allies. The Mass Destruction skill however, still will hit allied animals, which then causes them to attack you. Not only is this completely counter productive, it can turn a winning situation into an outright losing one. Even something as simple as hitting a wooden barricade critically hitting it can damage and cause all animals which would normally die to defend you to become hostile. To say this is a horrible experience is an understatement. I suggest tweaking it to respect Beastmaster skills and not have it damage them if you have the skills to make them passive and/or defend you.
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15 Jun, '24
MarcHighlighted comment
AoE Damage should NEVER hit enemies if you have "Calm Spirits" and "Vukah Language". SPECIALLY your controlled Pet.
This includes Blink Attack, Chain Hit, Radiant Aura, Sun Aura, and Mass Destruction.
This was a problem every MMO have, and hot fixed almost instantly. Not sure if Enshrouded team can do that thought. -
02 Jul, '24
CytwistAnimals turned into allies should be handled as Ally from the hole group. It's pointless to skill in Beastmaster when playing in a group if the allied animal runs into melee, gets hit by a fellow player and then attacks my fellow players.