Spells stored in staff/special spell book, instead of carrying eternal spells in inventory.
I would like to see the addition of spell runes. A staff would have more rune slots depending on level and rarity of the staff. A player could then craft different levels of a spell rune and slot them into the staff. Spell runes would replace eternal spells. This would make it so you did not have to carry eternal spells in your inventory, and you could carry more or less spells depending on the level and rarity of your staff. This would also solve the problem of having multiple levels of "fireball" for instance. You would craft or loot your initial fireball rune, and then upgrade it in the future with a runeforging table. This would allow you to have a fireball that wasn't overpowered in early game, but not underpowered in late game. You also wouldn't have to carry a bunch of extra crap around in your bags.
Comments: 5
-
27 Jan, '24
ixxxo MergedEternal spells are great addition and another goal to aim for. They however interfere with inventory management - best would be to make their own inventory/list to get them out of the way.
-
09 May, '24
superpebble Merged####
Please dont change this. its a great way to at least compare to to other classes like the archer. the lack of a separated arrow quiver means I have 2 Columns in my inventory that consist of different arrows I pick up in my travels that I cant scrap into base materials to consolidate for later crafting. so too should be the condition for magic casters until both conditions are considered and remediated in the same update.
####
a utility belt and Quiver would satisfy this feature but then the warrior class should have some use of the utility belt as well in the form of more inventory or potions that can be hot keyed. -
08 Nov, '24
Toast Admin"Eternal spells taking space in inventory" (suggested by <Hidden> on 2024-01-27), including upvotes (7) and comments (1), was merged into this suggestion.
-
13 Nov, '24
Mona MergedI like to play magic caster. I love the ability to use a wand for my main damage dealing and cast spells with my staff with Q for big damage and awesomeness. However, my inventory is half full with spells. I, and I'm sure many other mages, would love a spell book where we can store our spells to cast them as we please. This book would only take one inventory slot, and all spells gained either through adventuring or crafting can be stored in there without a # of spells cap. if there is a cap, maybe 200-400 per spell level? It would be something like the spellbooks you would find in Baldur's Gate 2 (2, not 3). you would then open the spellbook and see all of the spells and the charges you have there. Honestly, it would be nice just to learn the spells and cast freely depending on your mana, but I like the game's system, too.
-
22 Nov, '24
Toast Admin"Spell Book" (suggested by <Hidden> on 2024-11-13), including upvotes (1) and comments (0), was merged into this suggestion.