More Granular Difficulty Slider Adjustments / more increments when changing difficulty
Some of the current sliders need to be tuned as to the value each breakpoint is set at. Especially at ranges closer to the default range. The main slider I ran into that I really wish had more gradual adjustments possible is the enemy damage and health sliders. 100% = Basic Normal. 150% = Basic hard. 200% = Harder than Dark Souls. Then directly jump to 300-500% = 1 hit deaths most places from most enemies. I definitely like offering such extreme ranges, some people like me like to use them. But for me, I'd love to be able to see really granular adjustments possible. I mean take enemy damage for instance. 100 is nothing I'd have fun with. 150 is pretty good. 200 is a bit too high. But 175 also might not quite be perfect, it'd probably be closer to the mark. But I'd love to set it like 180 or 185%. I would vote for a level of 5 or 10% increment adjustments being possible. Could we have a text box to put the exact value for certain sliders?
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13 Jan
leilarHighlighted comment
Big agree, the jumps of sometimes up to 50% on some settings is just too much. -
08 Jan
PaulJAgreed; if the sliders are merely setting values, then why are we limited to specific breakpoints? If I can choose between 125% stamina and 150% stamina, then why can't I pick 133%? Given a 50% to 200% scale let me pick any value along that scale.
Get rid of the breakpoints and add a textbox for those inclined to quickly type in the exact value they want. Done. -
02 Feb
DevX MergedLike the title says, more increments (steps) in the server/world settings when doing custom difficulty.
If I want to make enemies have more health or do more damage I go from 100% to 150%. These steps are too big and doess not allow for fine tuning the sweet spot.
So my suggestion can be done in 2 ways.
1. Either add more "steps" in ALL the server/world settings with slightly smaller steps.. Example (enemy health) 70%, 80%, 90%, 100%, 110%, 120%, 130%, 140%, 150% then 200%, 250%.
OR the better option:
2. Remove those sliders and allow for us to input a number (within a range) So example (enemy Health) (betweeon 50% - 250%): finetuning> 121% < INPUT
SO we can type our own custom numbers between a range you allow so we cannot go under or over. But we need better option because steps are too big.
having more options in the list would also be recommended. We are misssing some vital options but I'll make another suggestion for this soon! -
06 Feb
Toast System"More increments in the server/world settings" (suggested by <Hidden> on 2026-02-02), including upvotes (1) and comments (0), was merged into this suggestion.