Quest Item for every player
make it so that people can access the loot box or the quest mob and everyone can get their quest item. instead of repeat it again and again or give around something.
Comments: 6
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27 Nov, '24
CohavenHighlighted comment
this would also partially resolve the top complaint posted on this forum: https://enshrouded.featureupvote.com/suggestions/525247/allow-for-playerbased-quest-progression-see-dev-comments-in-thread -
12 Nov, '24
Don Henderson MergedWhen playing co op Would be nice if Quest items would count and be able to be looted by both people without having to re boot game .. also be nice if you had better fences like white picket fences.. and more variety on housing decorations
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22 Nov, '24
Toast System"Looting quest items and Fences" (suggested by <Hidden> on 2024-11-12), including upvotes (1) and comments (0), was merged into this suggestion.
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15 Feb, '25
Patrick MergedIt would be nice if you play in multiplayer and one of the group members completes a quest that counts for everyone (e.g. livestock farming, my fellow player has completed it and I have to do it separately). It would be great if completing the quest counted for everyone.
Es wäre schön wenn man im Multiplayer spielt und einer der Gruppen mitglieder eine Quest abschließt das diese für alle Zählt ( z.b Nutztierhaltung , mein MItspieler hat diese abgeschlossen und ich muss diese extra machen) wäre super wenn die Quest abschließung für alle zählen würde. -
12 Mar, '25
Toast System"quest counts" (suggested by <Hidden> on 2025-02-15), including upvotes (1) and comments (0), was merged into this suggestion.
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17 Feb
JelliqalWould like if once we get an item - like an eternal spell there is a way for all players to get it - either by picking it up or making it at alchemist or other crafter. Pain to have to run a quest more than once in a group. Same with Lost Souls ! Please make co op game work.