Enshrouded feedback board

Please post in English only. Posts and comments in other languages will be removed. Only one idea per suggestion. Laundry lists of suggestions will be removed. Make sure that suggestions are actually actionable!

Here are some things to keep in mind about Enshrouded and this suggestion board:

  1. PLEASE SEARCH TO SEE IF YOUR IDEA ALREADY EXISTS! Currently, less than 1 out of 10 ideas suggested is actually new! Upvote the existing ideas to make them popular!
  2. Our first priority is to fix any major issues, crashes, bugs, etc. that might happen when the game releases. First, we want the game to run well for everyone, then we will start expanding the game.
  3. No promises! Developing games is a complex and time-consuming task. Even seemingly small changes can completely up-end your development plans. The team saying we love your idea does not mean it will happen, or that it will happen soon!
  4. We make the final call. Getting high votes does not mean we can or will make a suggestion happen. We are listening to suggestions and taking the ones we think will fit the vision we have for Enshrouded.
  5. Suggestions should be actionable. A ticket should have an achievable end goal. Saying "Make this better" doesn't tell the team what you actually want.
  6. Don't use this board to report bugs! Bugs should be reported in-game by pressing F1 and picking "Report an issue".

Weapon transmog / weapon cosmetics

Ability to transmog weapons you have found into other weapons or weapon skins.
Suggested by: Ashley (23 Jun, '24) Upvoted: yesterday Comments: 62
Open suggestion Armor and weapons

Weapons, armor, and other gear, should have randomly generated / variable stats

I love this game, but it is hurt a lot by all weapons having pre-made stats. There just isn't any excitement when finding new weapons because hey, they are all the ...
Suggested by: QuickiSticki (25 Feb, '25) Upvoted: today Comments: 19
Open suggestion Armor and weapons

Please let us upgrade the rarity of our crafted weapons!

Having unique weapons such as the Wailing Blade be craftable is worth nothing if said weapon is outperformed by a random weapon that was dropped by a chest. They ...
Suggested by: Riliksel (01 Jun) Upvoted: 15 Jul Comments: 1
Open suggestion Armor and weapons

One handed weapons - Dual wield

Hello, Flameborn, I know there is a similar suggestion, but I think it is necessary to explain the idea properly. As in other games, we want dual grips for ...
Suggested by: kaoser3 (11 Feb, '25) Upvoted: 14 Jul Comments: 13
Open suggestion Armor and weapons

Male and Female outfits

I have a mage and the hairstyle you created is really good, but when I wear a helmet it disappears, which makes sense. Still, would it be possible to have an option ...
Suggested by: Bruno (08 Jul, '25) Upvoted: 06 Jul Comments: 0
Open suggestion Armor and weapons

Add a tattered black cape to Guard of the North armor piece

Requesting a tattered black cape for the Guard of the North armor set. This would perfectly complement the dark knight / "black swordsman" theme.
Suggested by: Stefan (28 Jun) Upvoted: 15 Jul Comments: 0
Open suggestion Armor and weapons

Magic Damage Weapons Should Count As Magic Weapons In The Skill Tree

Magic Weapons being wands and staves is extremely limiting in the skill tree. The battlemage in the game has Evasion Attack which requires a melee weapon, but then ...
Suggested by: Sam (14 Dec, '25) Upvoted: 15 Jul Comments: 2

Fell ranger armor set for players

We already have the guard of the North armor set, but we don’t have one for rangers, Enshrouded already has a model for the fell ranger enemy, can we get this armor ...
Suggested by: Berry (13 Jul) Upvoted: 14 Jul Comments: 2
Open suggestion Armor and weapons

Ability to upgrade low level weapons beyond their limit

Weapons found in the first locations often have more preferred characteristics for the player than those found in later locations. These weapons are ...
Suggested by: Terzif (06 Feb, '25) Upvoted: 14 Jul Comments: 31

Name weapons/armor using runes as “payment”

As the title suggests, it would be cool to be able to give names to weapons like wands, staves, swords, etc. in-game. In the spirit of multiplayer, I almost always ...
Suggested by: Daniel Cariveau (04 Jul) Upvoted: 13 Jul Comments: 1
Open suggestion Armor and weapons

Holding sword very wrong

the character is holding the sword and the end of the handle, it bothers me so much, you hold it just below the guard on the hilt. please please change it. i ...
Suggested by: Kirkos (10 May) Upvoted: 06 Jul Comments: 0
Open suggestion Armor and weapons

More Two Handed weapons

There seems to be an over abundance of one handed weapons. Normal drops, Legendary ones with very cool glowing effects, and craftable weapons from the blacksmith. ...
Suggested by: Zewks (14 Jan) Upvoted: 29 Jun Comments: 2

Reduce Cost of Explosive Arrow II (2)

After sitting and making explosive arrow II (2) for the last 2 hours. This needs a serious nerf on production costs. I recommend only costing at max 2 black powder. ...
Suggested by: Volkz (18 May, '25) Upvoted: 27 Jun Comments: 3
Open suggestion Armor and weapons

Change the color of Metal Armor

I was very excited for the coloring station, but disappointed to see that almost none of the metal armors are tintable. I’d love to turn the Mercenary set ...
Suggested by: Leardinal (28 Jan) Upvoted: 22 Jun Comments: 1
Open suggestion Armor and weapons

Cape optional for outfits that have them

Could you make capes optional and armors more customizable with attachements e.g. furs or detachable pauldrons etc. KR Brian
Suggested by: Brian (24 May, '25) Upvoted: yesterday Comments: 2
Open suggestion Armor and weapons

Armor/Equipment merging.

Since Update 8, looting proper EQ with decent level became grindy and painful. It would be cool to merge two identical items to raise it's rarity. Higher the ...
Suggested by: Damian (29 Apr) Upvoted: 10 Jul Comments: 0
Open suggestion Armor and weapons

Scavenger Armor as cosmetics.

I would really really really really really really really like to have the scavenger outfits as cosmetics. at the very least all the super cool helmets they wear!!! ...
Suggested by: Ericc (22 Oct, '25) Upvoted: 09 Jul Comments: 1
Open suggestion Armor and weapons

Let us turn off the glowing effect on rings etc.

Let us turn off the glowing effect on rings etc. Sure light *can* be nice, but it can also totally make me blind in fog and water.Do I need to use subpar rings just ...
Suggested by: Marcus (06 May) Upvoted: 08 Jul Comments: 0
Open suggestion Armor and weapons

Equipped gear should not take up space

Equipped Gear like armor should not take up backpack space
Suggested by: Patrick (03 May) Upvoted: 08 Jul Comments: 0
Open suggestion Armor and weapons

Allow upgrading Unique weapons to the current level

I saw that they added the ability to craft Unique weapons (like Jasmine's Apotheosis and the Dragonwing Bow) so they're more in line with the current level. But ...
Suggested by: Maria (22 Nov, '25) Upvoted: 05 Jul Comments: 0
Open suggestion Armor and weapons

Wedding Ring

I play with my irl partner and I personally love when games add some sort of ring that benefits two players. In FFXIV you can teleport to the other ring wearer every ...
Suggested by: chey (13 May) Upvoted: 05 Jul Comments: 0
Open suggestion Armor and weapons

Bring daggers in line with the rest of the weapon types.

No matter what combination of things you have, daggers just cannot hold up to the other playstyles. It's saddening to watch my merciless strikes barely take half an ...
Suggested by: Wyatt (10 Feb, '25) Upvoted: 04 Jul Comments: 11

Veilwater-tier armor should provide oxygen time instead of wet time reduction.

As it stands, each piece of Veilwater armor gives a reduction to the wet timer. I believe this is problematic for 2 reasons: 1. There are Veilwater gems, armor ...
Suggested by: Borkomora (02 Jan) Upvoted: 03 Jul Comments: 1
Open suggestion Armor and weapons

Adding a Brawler Class and fist weapons

The Brawler class would focus on fast, close-range combat using fists, claws, and spiked gauntlets. It’s a pure melee build built around aggressive pressure, ...
Suggested by: Alex (09 May, '25) Upvoted: 26 Jun Comments: 5
Open suggestion Armor and weapons

Ring of Burning Light should improve visibility, not blind the player

The Ring of Burning Light should have an effect that improves visibility in darkness and foggy areas. Right now, it can have the opposite effect in the Shroud. ...
Suggested by: Zee (25 May) Upvoted: 24 Jun Comments: 1
Open suggestion Armor and weapons

Only equiped arrow's will show in arrow switch.

current state: all arrow's in your inventory will automatic shown in the arrow switch (mouse wheel up/down). You can only equip 1 (with no functionality at all). ...
Suggested by: Flameborn (22 Nov, '25) Upvoted: 24 Jun Comments: 0
Open suggestion Armor and weapons

Bow-users (and mages to lesser extent) need to be able to one-button-switch "equipped" ranged item

I say this as a long-time melee and magic main who just recently tried out archery and daggers, and now i see why the archer i play with gets annoyed lol. As ...
Suggested by: spacefiddle (24 Nov, '25) Upvoted: 24 Jun Comments: 0

Pyreblade effect!

There are several droppable weapons such as Pyreblade (and the equivalent poison version). When used by the NPCs (bandits specifically) these weapons A) have really ...
Suggested by: TowM8r (14 Jul) Upvoted: 14 Jul Comments: 0
Open suggestion Armor and weapons

Gem that adds a constant flameborn aura hehe

I was going to ask if it may be possible to add a gem for 1.0 or in the future that adds a gem which gives the player a constant flameborn aura like the flame altar, ...
Suggested by: Stefan (30 Jun) Upvoted: 30 Jun Comments: 0
Open suggestion Armor and weapons

Add Magic Find Mechanics (gear that increases the rarity of dropped loot)

Please add a mechanic that allows players to find better loot through some form of investment, whether direct or indirect, and whether with drawback or not, so that ...
Suggested by: James (29 Jun) Upvoted: 29 Jun Comments: 0
Open suggestion Armor and weapons

Explosive Arrows should NOT shape the Terrain

I don't have anything against the possibility of Archers to have a way to deform Terrainm but currently it is pretty messy in multiplayer playing with Archers because ...
Suggested by: Lodri (05 Oct, '25) Upvoted: 19 Jun Comments: 4
Open suggestion Armor and weapons

Visual Changes for High-End Weaponry (One of the Most Neglected and Overlooked Game Mechanics)

There's a game mechanic that so many RPGs completely lack nowadays, but it's actually quite old and enjoyable. So what I mean by that is physical change in weapon ...
Suggested by: James Raven (08 Oct, '25) Upvoted: 17 Jun Comments: 2
Open suggestion Armor and weapons

Katana

One and two handed versions would be cool. Or any other cultural weapons would be cool.
Suggested by: Josh Blanford (13 Jun) Upvoted: 13 Jun Comments: 0
Open suggestion Armor and weapons

Unique Active Abilities for All Weapons & Shields

To make combat more dynamic and rewarding, I suggest giving each unique weapon and shield its own active ability — a special skill the player can trigger (e.g., with ...
Suggested by: LittleBug (12 Nov, '25) Upvoted: 13 Jun Comments: 0
Open suggestion Armor and weapons

Legendary weapons should come with a unique feature or special attack

Right now the highest tier of weapons don't offer much apart from slightly higher damage. I think they should all have some sort of special attack bound to them so ...
Suggested by: Aldias (27 Sep, '25) Upvoted: 13 Jun Comments: 2
Open suggestion Armor and weapons

Rapier weapon type

Could we please have a rapier-style weapon for our wizards/swashbucklers?? :)
Suggested by: Arrabbiato (29 Jan, '25) Upvoted: 13 Jun Comments: 0
Open suggestion Armor and weapons

Dragon Armor to Match the Dragon Sword

Since there is already a quest for the Dragon Sword in Enshrouded, it would be very fitting if there were also a Dragon Armor.
Suggested by: KidAdri (16 Mar) Upvoted: 13 Jun Comments: 1
Open suggestion Armor and weapons

Add Gem Slot in Shields

As suggested in the title it would be nice to be able to further improve your shields by adding buffs related to them. Like increasing parry, block, HP or armor. ...
Suggested by: Mr.Lucky (27 Sep, '25) Upvoted: 13 Jun Comments: 0
Open suggestion Armor and weapons

amulet slot

I'd like to see an amulet slot for more enhanced magic items with spells like light and feather fall.
Suggested by: Geminiocean (02 Jun, '25) Upvoted: 13 Jun Comments: 3
Open suggestion Armor and weapons

Halberds

Yeah I just really like halberds so I would love to have a halberd as a two handed axe or as a new Polearm weapon.
Suggested by: Stone (24 Mar, '25) Upvoted: 13 Jun Comments: 3
Open suggestion Armor and weapons

Blood Rose armor should be real armor

The Blood Rose were clearly an elite royal guard. It would make sense for them to have extremely good armor. They are already in Veilwater Basin, so there's no harm ...
Suggested by: Patrick Julius (12 Jun) Upvoted: 12 Jun Comments: 0
Open suggestion Armor and weapons

Lower Sound Fx of the armor Guard of the North when walking/running

The sound fx of the armor Guard of the North becomes a bit annoying after some minutes running around, the constant metal clinking takes too much "sound space".
Suggested by: Katslog (14 Oct, '25) Upvoted: 08 Jun Comments: 0
Open suggestion Armor and weapons

Improve the blacksmithing system (weapons and armor)

It would be fantastic and add a better dynamic to the game if a system were implemented where we could upgrade weapons through smithing. For example, if I have a ...
Suggested by: Paul (30 May) Upvoted: 03 Jun Comments: 0
Open suggestion Armor and weapons

Continously shooting with the bow by holding down the assigned key/button

Self explanatory I guess... similar to how you can mine without clicking a 1000x times, just holding down LMB, same would be nice for shooting arrows!
Suggested by: cgsilver (22 Jan) Upvoted: 02 Jun Comments: 1
Open suggestion Armor and weapons

Pumpkin Head or Helmet

With Halloween coming closer, wearable pumpkin lantern heads/helmets would be so cool! The pumpkin lanterns already exist, imagine these instead of your "normal" head ...
Suggested by: Walter (13 Oct, '25) Upvoted: 31 May Comments: 0
Open suggestion Armor and weapons

Make the siren seeker set recolourable

I really love those pants from the sirens seeker set. But unfortunately it's only available in this one colour. That makes it hard to match with other clothing. I ...
Suggested by: Tenni (29 May) Upvoted: 29 May Comments: 0
Open suggestion Armor and weapons

Add more descriptions to skill upgradable items like +1 to Mage Apprentice, etc..

Now that items have upgrades to skills like +1 to Mage Apprentice, or + 1 to Life Essence, etc.. We need descriptions of what those skills do. As of now we have to ...
Suggested by: DrFrank (21 Apr) Upvoted: 27 May Comments: 1
Open suggestion Armor and weapons

Enshrouded V.0.9 armor requirements are wild

To craft the 1st level Hunter gear requires you to kill banshees. I would not personally consider banshees to be beginner hunter quarry. We should *AT LEAST* have ...
Suggested by: Mercestes (24 Nov, '25) Upvoted: 25 May Comments: 1
Open suggestion Armor and weapons

Bone armor

Bone armor from Alden Crowley the Collector, I think it would be awesome!
Suggested by: Andrew (25 Jan, '25) Upvoted: 25 May Comments: 3
Open suggestion Armor and weapons

Changes to the way you dye armor to allow you to choose each individual color

I like the new dye system added with Update 6 and I noticed each dye changes the color of 3 sections of the armor. My idea would be changing the way dye works by ...
Suggested by: David (16 May, '25) Upvoted: 25 May Comments: 5
Open suggestion Armor and weapons