Enshrouded feedback board

Please post in English only. Posts and comments in other languages will be removed. Only one idea per suggestion. Laundry lists of suggestions will be removed. Make sure that suggestions are actually actionable!

Here are some things to keep in mind about Enshrouded and this suggestion board:

  1. PLEASE SEARCH TO SEE IF YOUR IDEA ALREADY EXISTS! Currently, less than 1 out of 10 ideas suggested is actually new! Upvote the existing ideas to make them popular!
  2. Our first priority is to fix any major issues, crashes, bugs, etc. that might happen when the game releases. First, we want the game to run well for everyone, then we will start expanding the game.
  3. No promises! Developing games is a complex and time-consuming task. Even seemingly small changes can completely up-end your development plans. The team saying we love your idea does not mean it will happen, or that it will happen soon!
  4. We make the final call. Getting high votes does not mean we can or will make a suggestion happen. We are listening to suggestions and taking the ones we think will fit the vision we have for Enshrouded.
  5. Suggestions should be actionable. A ticket should have an achievable end goal. Saying "Make this better" doesn't tell the team what you actually want.
  6. Don't use this board to report bugs! Bugs should be reported in-game by pressing F1 and picking "Report an issue".

Weapon transmog / weapon cosmetics

Ability to transmog weapons you have found into other weapons or weapon skins.
Suggested by: Ashley (23 Jun, '24) Upvoted: 01 Jun Comments: 58
Open suggestion Armor and weapons

One handed weapons - Dual wield

Hello, Flameborn, I know there is a similar suggestion, but I think it is necessary to explain the idea properly. As in other games, we want dual grips for ...
Suggested by: kaoser3 (11 Feb, '25) Upvoted: 29 May Comments: 12
Open suggestion Armor and weapons

Weapons, armor, and other gear, should have randomly generated / variable stats

I love this game, but it is hurt a lot by all weapons having pre-made stats. There just isn't any excitement when finding new weapons because hey, they are all the ...
Suggested by: QuickiSticki (25 Feb, '25) Upvoted: 30 May Comments: 19
Open suggestion Armor and weapons

Please let us upgrade the rarity of our crafted weapons!

Having unique weapons such as the Wailing Blade be craftable is worth nothing if said weapon is outperformed by a random weapon that was dropped by a chest. They ...
Suggested by: Riliksel (01 Jun) Upvoted: yesterday Comments: 1
Open suggestion Armor and weapons

Add more descriptions to skill upgradable items like +1 to Mage Apprentice, etc..

Now that items have upgrades to skills like +1 to Mage Apprentice, or + 1 to Life Essence, etc.. We need descriptions of what those skills do. As of now we have to ...
Suggested by: DrFrank (21 Apr) Upvoted: 27 May Comments: 1
Open suggestion Armor and weapons

Cape Slot Suggestion

What if were able to equip a cape? The new item could provide us some stats such as Constitution + Physical Resist, Intelligence + Magic Resist, Strenght + Physical ...
Suggested by: Emilio Amaral (22 Oct, '25) Upvoted: 23 May Comments: 17
Open suggestion Armor and weapons

Ability to upgrade low level weapons beyond their limit

Weapons found in the first locations often have more preferred characteristics for the player than those found in later locations. These weapons are ...
Suggested by: Terzif (06 Feb, '25) Upvoted: 31 May Comments: 31

Dragon Armor to Match the Dragon Sword

Since there is already a quest for the Dragon Sword in Enshrouded, it would be very fitting if there were also a Dragon Armor.
Suggested by: KidAdri (16 Mar) Upvoted: 25 May Comments: 1
Open suggestion Armor and weapons

Second Life for Weapon & Armor Ascension Proposal

In Enshrouded, many weapons and armor pieces have unique and interesting effects, but they quickly become obsolete due to level differences. This discourages players ...
Suggested by: Puck (19 Dec, '25) Upvoted: 19 May Comments: 2
Open suggestion Armor and weapons

Ring of Burning Light should improve visibility, not blind the player

The Ring of Burning Light should have an effect that improves visibility in darkness and foggy areas. Right now, it can have the opposite effect in the Shroud. ...
Suggested by: Zee (25 May) Upvoted: yesterday Comments: 1
Open suggestion Armor and weapons

Adding a Brawler Class and fist weapons

The Brawler class would focus on fast, close-range combat using fists, claws, and spiked gauntlets. It’s a pure melee build built around aggressive pressure, ...
Suggested by: Alex (09 May, '25) Upvoted: 28 May Comments: 5
Open suggestion Armor and weapons

Wedding Ring

I play with my irl partner and I personally love when games add some sort of ring that benefits two players. In FFXIV you can teleport to the other ring wearer every ...
Suggested by: chey (13 May) Upvoted: 22 May Comments: 0
Open suggestion Armor and weapons

Improve the blacksmithing system (weapons and armor)

It would be fantastic and add a better dynamic to the game if a system were implemented where we could upgrade weapons through smithing. For example, if I have a ...
Suggested by: Paul (30 May) Upvoted: yesterday Comments: 0
Open suggestion Armor and weapons

Holding sword very wrong

the character is holding the sword and the end of the handle, it bothers me so much, you hold it just below the guard on the hilt. please please change it. i ...
Suggested by: Kirkos (10 May) Upvoted: 21 May Comments: 0
Open suggestion Armor and weapons

Feature Request: More Flexible Axe Aiming for Tree Cutting and Crate Demolition

I’d like to suggest improving the vertical aiming range of the axe when cutting trees or breaking small objects. Right now, the swing often stops short of hitting ...
Suggested by: Auda (19 May) Upvoted: 20 May Comments: 0
Open suggestion Armor and weapons

More gowns and headdresses please!

I would love to see more styles of dresses such as the Gouna, bliaut, Burgundian Gown,Houppelande, and in the late 1300’s women would wear a robe (kåbe) belted just ...
Suggested by: Kaylee G (08 May) Upvoted: 11 May Comments: 0
Open suggestion Armor and weapons

Continously shooting with the bow by holding down the assigned key/button

Self explanatory I guess... similar to how you can mine without clicking a 1000x times, just holding down LMB, same would be nice for shooting arrows!
Suggested by: cgsilver (22 Jan) Upvoted: 2 days ago Comments: 1
Open suggestion Armor and weapons

Pumpkin Head or Helmet

With Halloween coming closer, wearable pumpkin lantern heads/helmets would be so cool! The pumpkin lanterns already exist, imagine these instead of your "normal" head ...
Suggested by: Walter (13 Oct, '25) Upvoted: 31 May Comments: 0
Open suggestion Armor and weapons

Enshrouded V.0.9 armor requirements are wild

To craft the 1st level Hunter gear requires you to kill banshees. I would not personally consider banshees to be beginner hunter quarry. We should *AT LEAST* have ...
Suggested by: Mercestes (24 Nov, '25) Upvoted: 25 May Comments: 1
Open suggestion Armor and weapons

Veilwater-tier armor should provide oxygen time instead of wet time reduction.

As it stands, each piece of Veilwater armor gives a reduction to the wet timer. I believe this is problematic for 2 reasons: 1. There are Veilwater gems, armor ...
Suggested by: Borkomora (02 Jan) Upvoted: 25 May Comments: 0
Open suggestion Armor and weapons

Bone armor

Bone armor from Alden Crowley the Collector, I think it would be awesome!
Suggested by: Andrew (25 Jan, '25) Upvoted: 25 May Comments: 3
Open suggestion Armor and weapons

Change the color of Metal Armor

I was very excited for the coloring station, but disappointed to see that almost none of the metal armors are tintable. I’d love to turn the Mercenary set ...
Suggested by: Leardinal (28 Jan) Upvoted: 25 May Comments: 1
Open suggestion Armor and weapons

Changes to the way you dye armor to allow you to choose each individual color

I like the new dye system added with Update 6 and I noticed each dye changes the color of 3 sections of the armor. My idea would be changing the way dye works by ...
Suggested by: David (16 May, '25) Upvoted: 25 May Comments: 5
Open suggestion Armor and weapons

More craftable wands and staves please!

I think every model should be craftable up to max level for every weapon, but right now there's so few craftable wandfs and staves available with the Wake of the ...
Suggested by: Nic Mercy (16 Nov, '25) Upvoted: 23 May Comments: 1
Open suggestion Armor and weapons

Allow upgrading Unique weapons to the current level

I saw that they added the ability to craft Unique weapons (like Jasmine's Apotheosis and the Dragonwing Bow) so they're more in line with the current level. But ...
Suggested by: Maria (22 Nov, '25) Upvoted: 22 May Comments: 0
Open suggestion Armor and weapons

Weapons, Shields, Glider, Torch, Backpack Appearance Cosmetic Slots

This is similar to another post, but this one's a bit more elaborate. I believe we should have cosmetic slots for shields, gliders, weapons, torches, and backpacks, ...
Suggested by: Vel (24 May, '25) Upvoted: 21 May Comments: 0
Open suggestion Armor and weapons

More Two Handed weapons

There seems to be an over abundance of one handed weapons. Normal drops, Legendary ones with very cool glowing effects, and craftable weapons from the blacksmith. ...
Suggested by: Zewks (14 Jan) Upvoted: 17 May Comments: 1

Visual Changes for High-End Weaponry (One of the Most Neglected and Overlooked Game Mechanics)

There's a game mechanic that so many RPGs completely lack nowadays, but it's actually quite old and enjoyable. So what I mean by that is physical change in weapon ...
Suggested by: James Raven (08 Oct, '25) Upvoted: 16 May Comments: 2
Open suggestion Armor and weapons

Bring daggers in line with the rest of the weapon types.

No matter what combination of things you have, daggers just cannot hold up to the other playstyles. It's saddening to watch my merciless strikes barely take half an ...
Suggested by: Wyatt (10 Feb, '25) Upvoted: 16 May Comments: 11

Explosive Arrows should NOT shape the Terrain

I don't have anything against the possibility of Archers to have a way to deform Terrainm but currently it is pretty messy in multiplayer playing with Archers because ...
Suggested by: Lodri (05 Oct, '25) Upvoted: 11 May Comments: 3
Open suggestion Armor and weapons

Equipped gear should not take up space

Equipped Gear like armor should not take up backpack space
Suggested by: Patrick (03 May) Upvoted: 11 May Comments: 0
Open suggestion Armor and weapons

Underwear colour

What says on the tin: please let us choose what colour underwear we want.
Suggested by: Serena (21 Apr) Upvoted: 11 May Comments: 0
Open suggestion Armor and weapons

Add more glowing weapons.

Before the patch, there were a lot of weapons and bows that glowed, some more than others. The brightest of these could be used to provide low levels of light in ...
Suggested by: Darena (26 Jun, '25) Upvoted: 07 May Comments: 1
Open suggestion Armor and weapons

Make the siren seeker set recolourable

I really love those pants from the sirens seeker set. But unfortunately it's only available in this one colour. That makes it hard to match with other clothing. I ...
Suggested by: Tenni (29 May) Upvoted: 29 May Comments: 0
Open suggestion Armor and weapons

Let us turn off the glowing effect on rings etc.

Let us turn off the glowing effect on rings etc. Sure light *can* be nice, but it can also totally make me blind in fog and water.Do I need to use subpar rings just ...
Suggested by: Marcus (06 May) Upvoted: 06 May Comments: 0
Open suggestion Armor and weapons

Rapier weapon type

Could we please have a rapier-style weapon for our wizards/swashbucklers?? :)
Suggested by: Arrabbiato (29 Jan, '25) Upvoted: 04 May Comments: 0
Open suggestion Armor and weapons

A spartan armor set for our character

(For an eventual spear gameplay, one day :-)
Suggested by: Ulysses (30 Jan, '25) Upvoted: 03 May Comments: 0
Open suggestion Armor and weapons

Armor/Equipment merging.

Since Update 8, looting proper EQ with decent level became grindy and painful. It would be cool to merge two identical items to raise it's rarity. Higher the ...
Suggested by: Damian (29 Apr) Upvoted: 02 May Comments: 0
Open suggestion Armor and weapons

Give Lore Items innate gems

The lore weapons are pretty much always outclassed by random enemy or chest drops up until the final few lore items that are max level. And even those last few arent ...
Suggested by: Derfy (28 Apr) Upvoted: 02 May Comments: 0
Open suggestion Armor and weapons

Hide Shield (like Vanity Item)

Dear devs, I would appreciate a way to hide the shield, that is equipped (like already possible with the rest of the armor). This way, one could freely decide, if ...
Suggested by: MT (25 Apr) Upvoted: 01 May Comments: 0
Open suggestion Armor and weapons

Enemies should flinch when being hit by heavy attacks

With the new heavy attacks being added, I think it would make more sense if the enemies hit by the heavy attacks flinched in a way that their attacks were disrupted. ...
Suggested by: Owen (24 Apr) Upvoted: 30 Apr Comments: 0
Open suggestion Armor and weapons

Combat Complexity / more moveset variation for each weapon type

If each weapon had a few extra move variations, I think the current system would improve infinitely. For example: – The Two-Handed Hammer: It would keep the ...
Suggested by: Gavid (17 Aug, '25) Upvoted: 29 Apr Comments: 1
Open suggestion Armor and weapons

Halberds

Yeah I just really like halberds so I would love to have a halberd as a two handed axe or as a new Polearm weapon.
Suggested by: Stone (24 Mar, '25) Upvoted: 28 Apr Comments: 3
Open suggestion Armor and weapons

Veilwater Basin tier armor should have a different extra stat

The Mountain armor added cold protection to the character, which made it extremely useful and something to upgrade asap if someone wanted more time for exploration ...
Suggested by: Alex (08 Feb) Upvoted: 28 Apr Comments: 0
Open suggestion Armor and weapons

We Need a Kilt

I am playing a red-headed highlander with a big two-handed sword and bow. The only thing that would make my experience any better would be to have a plaid kilt ...
Suggested by: Badenoch (21 Nov, '25) Upvoted: 27 Apr Comments: 2
Open suggestion Armor and weapons

Class Weapon Diversity, give more melee / ranged weapon choices for each class.

For the purpose of this suggestion, I’ll refer to the red skill trees as the “fighter class,” the green skill trees as the “rogue class,” and the blue skill trees as ...
Suggested by: J (11 Jun, '25) Upvoted: 26 Apr Comments: 0
Open suggestion Armor and weapons

Weapon glow effect that gets stronger the more upgraded it is

Hello, how about adding a shiny glow thats gets abit more intense more higher the upgrade is on weapon. The color of glow shows rarity of weapon. regards
Suggested by: Atze (01 Feb, '25) Upvoted: 25 Apr Comments: 0
Open suggestion Armor and weapons

Leg and arm bandages

We are starting in the new water biom, and tried to choose a suitable outfit. I already have the shorts, but when I remove the shoes or use shoes that do not cover ...
Suggested by: Ash (19 Apr) Upvoted: 23 Apr Comments: 0
Open suggestion Armor and weapons

Armory

I realy want a "Armory" to save builds and gearsets...kinda like in diablo. I love to use high mobility builds for farming and high dmg/hp builds for doing big miasma ...
Suggested by: Nookie (15 Nov, '25) Upvoted: 23 Apr Comments: 0
Open suggestion Armor and weapons

Let’s buff mages’ damage, shall we?

Why do staves deal so little damage when I can swing a wand 15 times faster and deal 20 times more damage overall? What’s the point of staves at all? Their charge ...
Suggested by: Rotarmist (07 Dec, '25) Upvoted: 22 Apr Comments: 2
Open suggestion Armor and weapons